Zotiquest

Yet another NSR blog

Taintedweald: Designer's Notes

Since last year I was toying myself with the idea to write a setting inspired by Nausicaä of the Valley of the Wind, Hayao Miyazaki’s masterpiece. The first attempt was last year to submit for InPlay #3 (then never issued, alas), but I was not able to meet the deadline.

Read more...

Plerion - A Space Opera Adventure Game

I know, I know… I promised to devote myself on growing and support Thálassa with an adventure guide and the first module. The guide will arrive when inspiration strikes me (and when the time will come, it’s going to be quick to write down). The module is quite ambitious since it will be a situational ecosystem to play ancient Knossos in the Mythical Age.
It will takes time, a lot. For now I am documenting and I also ordered a insightful book on excavations and archeological park of Knossos.

Read more...

A retrospective on my games so far

Some musings about my games so far. As an independent amateur author I’m lucky: I write the games I’d like to play without constraints from market or audience logics. In this post I’d like to leave you with a few brief notes on each of them.

Read more...

Thálassa - Mythical Age Adventure Game

I’m really excited to announce the release of Thálassa, the adventure game set in the Mythical Age sung by Hesiod and Homer.

Read more...

The Magic in Thálassa (part 1): Gods and Prayers

Outlining a magic system for Thálassa proved to be more difficult than I had thought and is still giving me a hard time.

Read more...

Catch that fish!

I have never fished, all the knowledge I have about it comes from movies and a wikihow guide I just read.

Read more...

Solo RPG: playing on your own

And so you found yourself playing alone…. Maybe you bought yet another game, but no one wants to play it with you. Maybe you’re cooped up in your mountain cabin 50 kilometers away from the first city, with no stable connection, and on a cold and boring evening you get the urge to role-play…

Read more...

The Cartography of Thálassa

As a veteran worldbuilder (you could say I mostly build worlds rather than writing about them in the last 20 years), usually my chain of thoughts are likely: idea -> concept -> outline -> worldbuilding. And then everything else.

Read more...

Thálassa: a Greek Myths Cairn hack

Read more...

In search for a Mediterranean fantasy RPG

I always loved the idea behind Mazes & Minotaurs: a Classic mythology version of Dungeons & Dragons, given for free to the gaming community. It is brilliant, simply put.

Read more...