Written by
Zeruhur
on
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Catch that fish!
I have never fished, all the knowledge I have about it comes from movies and a wikihow guide I just read.
So why am I posting this mini-game? Because a challenge has been issued in a group I participate in: pay the Joeski Tax using this chart. And I rolled 67 (“Fishing minigame!”). And so I couldn’t shirk my responsibilities.
But it’s not as if you necessarily have to use this gimmick….
Fishing Mini-Game
Fishiness - Roll 2d6
2-3: dead waters -> don’t even try, move on the next pond
4-5: poor -> DM -2
6-8: normal -> DM 0
9-10: abundant -> DM 1
11-12: rich -> DM 2
Tools - Roll 1d6
1-2: hands -> DM -1
3-4: fishing net -> DM 0
5-6: fishing rod -> DM +1
Bait effectiveness - Roll 1d6
1-2: bad -> DM -2
3-6: good -> DM 0
Fish Size & Strength - Roll 2d6
2-3: Tiny -> TN 7
4-5: Small -> TN 9
6-8: Medium -> TN 11
9-10: Big -> TN 13
11-12 Huge -> TN 15
How to fish
- Determine all the factors in dis/advantage rolling on each table.
- Roll a 3d6 and apply any relevant Dice Modifier (DM). If result is equal or greater than Target Number (TN), you catch the fish.
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